Job Description

Graphics Hardware Engineer – 754007


Do you want to change the way people see the world? Come and join us to
the Visual and Parallel Computing Group (VPG). VPG delivers Intel’s 3D
graphics, media, display GPU, and Parallel Computing Technology, where
you will have the opportunity to work with leading graphics hardware and
software engineers on Intel’s latest GPU/CPU architectures. The
activities for this position include, but are not limited to:
- Developing pre-Si validation test plans and test scenarios to prove
the correctness of the design
- Development of components for a simulation-based environment: bus
functional models, trackers, checkers, scoreboards, and testbenches
- Performing and debugging digital simulations, and driving to closure
of bugs
- Development of functional coverage and achieving coverage goals
- Working closely with design engineers, micro-architects, and other
team members to ensure high quality of test plans, functional coverage,
and tests
- Ability to deliver high-quality output against deadlines and able to
work effectively in a cross-site team environment
-Development of RTL code


Candidate should have Bachelor’s or a Master’s degree in Electrical
Engineering, Computer Engineering, Computer Science, or related field.
Coursework, Internship and/or experience should be in the following areas:
- Strong background in digital design, ASIC design flow and computer
- Experience with programming/scripting languages like C/C++, Perl,
Ruby, Python, and Unix (Linux)
- Experience with hardware description languages (such as VHDL, Verilog,
System Verilog)
- Skills pertaining to pre-Si validation, including expertise in: logic
simulators (Modelsim, VCS), Functional coverage concepts and
implementation, Testbench development, bus functional models, trackers,
checkers, test development, execution, and debug.
- Familiarity with display standards is a plus

Job Category: Engineering

Primary Location: Mexico-Mexico, Guadalajara

Full/Part Time: Full Time

Job Type: Experienced

Regular/Temporary: Regular

Posting Date: Jan 29, 2015

Apply Before: Ongoing

Business Group

The Platform Engineering Group (PEG) is responsible for the design,
development, and production of system-on-a-chip (SoC) products that go
into Intel’s next generation client and mobile platforms. PEG strives to
lead the industry moving forward through product innovation and world
class engineering. This team is responsible to ensure the highest
quality of Intel’s graphics designs, in a dynamic cross-team
environment. Essential soft skills for candidates include excellent
problem-solving skills, initiative, interpersonal skills, and good
written and verbal communication skills.

Posting Statement: N/A


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